The game later debuted outside Japan in 1993 as "Super Mario Bros.: The Lost Levels" in the compilation game Super Mario All-Stars for the Super Nintendo Entertainment System (SNES). 2 could be eventually delivered to America. It remained inaccessible to a steadily broadening market of American video game players, becoming stylistically outdated by the time the Japanese Super Mario Bros. At that time, this sequel was not released outside Japan since Nintendo of America did not want the Super Mario series to be known to players outside of Japan for frustrating difficulty. The game follows the same style of level progression as Super Mario Bros., with eight initial worlds of four levels each. engine, with additions such as weather, character movements, and more complex levels, altogether yielding a much higher difficulty. 2 in Japan is the first sequel to the original Super Mario Bros. is one of the best-selling video games of all time. Though the worlds differ in themes, the fourth level is always a fortress or castle that ends with a fight against Bowser (or one of his minions disguised as him). The game consists of eight worlds of four levels each, totaling 32 levels altogether. The brothers Mario and Luigi must rescue Princess Toadstool/Peach from Bowser/King Koopa in the Mushroom Kingdom. The etymology of "Super" in the title came from the integration of the Super Mushroom into the game. established many core Mario elements, such as Goombas, Koopa Troopas, Bowser, Peach, and its three power-ups: the Super Mushroom, increasing the character's size and providing an extra hit point, Fire Flower, allowing the character to throw fireballs as weapons, and Super Star, granting temporary invincibility. It was derived through collaboration by Nintendo's Shigeru Miyamoto and Takashi Tezuka as a successor to the 1983 arcade game Mario Bros., which starred two characters: Mario, the titular character that first appeared in Donkey Kong as the original player character and its sequel where he was a final boss, and Luigi, who first appeared in Mario Bros. Super Mario Bros., the first side-scrolling 2D platform game to feature Mario, was released for the Nintendo Entertainment System (NES) in 1985. gamesĭirector Takashi Tezuka, producer Shigeru Miyamoto, and composer Koji Kondo, pictured in 2015
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